Francois LaCroix is a success story of sorts, a meek Gremlin
he transformed himself into the second most feared Kin alive.
Francois shares the same genetic defense of four. There must
have been some type of mutation in him because he carries a very un-Gremliny
willpower of seven. With ten wounds and Reckless, he can be a great threat
piece. His walk of five and charge of six means that he is as mobile as other Gremlins.
Ht 1 means that Francois, as well as any small Gremlin with atrocious defense, is
susceptible to Devour. Like most of the Kin he has Squeel to get out of combat,
he can also Companion and activate after a friendly model finishes its
activation within 6 inches. This can be great to remove some threats when
combined with any of the damage dealing Kin.
Francois carries a sword and the Rough Rider pistol for his
attacks. At Ml 6, Francois is very capable in close. He also carries an auto
Dumb Luck on his sword that gives him access to 4/6/10 damage all the time. His
pistol is only Sh 5 but has a 10-inch range as well as a good damage profile of
2/3/4. His pistol carries two triggers, Dumb Luck on a Ram and Loose Trigger on
a Crow. Dumb Luck ups his ranged damage to 4/6/8 but the real gem is his Loose
Trigger. This is one of the “infinite” triggers that are still in the game. It
allows Francois to suffer one damage and then immediately shoot again. This
follow up shot does not have to be at the same target, and it can be used
multiple times. As long as you have wounds and are doing damage with Crows in
the attack flip he can continue to shoot until there is either nothing left, he
is dead, or he runs out of Crows. Francois also has another attack action that
has a Wp resist on the target with a range of 6-inches. It allows a 5” push and
the target gains negatives to attack flips when he targets Francois. His only
tactical action is a (0) action that, on a 5 of Tomes or higher, allows
Francois to discard a card before performing a duel to gain a positive flip to
the duel.
Francois has some interesting differing play styles. He is a
Henchman so he can use Soul Stones to spend for Crows to continue his Loose
Trigger. If you combine that with Showdown and Dirty Cheater, you can get many
attacks from Francois though it would come at the cost of a card for every
positive duel as well as using Soul Stones for crows before you flip cards, unless
you have a handful of high Crows this gets expensive rather quickly. As a Henchman, he also has access to two
upgrade slots, since there is never enough Dirty Cheater to go around it is
often better to decide on what your plan will be before equipping it to any
specific model. Francois goes extremely
well with Ophelia since it allows Ophelia to move and then use a (0) action to
place Francois near her and Francois can activate via Companion. He is the best
Kin in melee combat and though he has a defense that is below average, he can
use Soul Stones to do a couple of things. Firstly, he can spend a Soul Stone to
get a positive defense flip and impart a negative flip to any damage he would
suffer from the attack. The other things he can do are, he can use a Soul Stone
to prevent damage and he can use a Soul Stone to get his Squeel trigger and
push away from the threat. This is extremely useful when a model charges
Francois, since it can allow Francois to Soul Stone a mask and take damage to
push away from the charging model, denying it the second attack. Francois can
also make use of the Gremlin See upgrade that gives him access to Shrug Off as
a (0). For the cost of a card he can remove one condition of his choosing, so
if Francois is on fire he can put himself completely out or discard Poison,
Slow, the Hanged’s no heal condition. Team Work can be useful on him as well
since it allows free movement into combat and pushes the model that was in
combat up to 6” directly away. This allows Francois to get into melee where he
wants to be but it does cost (1) AP. With access to 3 AP a turn, it allows
Francois to get into combat and do some serious damage to the enemy before it
can do the same to your crew. Francois can be a heavy hitter in your crew but
like most Gremlin models if your opponent wants him gone often enough there
will be no saving him.
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